A downloadable Plugin

Buy Now$2.00 USD or more

created because i wanted it for my game, sharing it because its a bonus and if it leads to someone buying me a coffee that is worth it alone!

🔹 HOW IT WORKS 

  1. Enemies no longer give EXP (optional, plugin parameter)

  2. You create items like:

    • Small Soul

    • Large Soul

  3. When used, the item:

    • Gives EXP to one actor or the whole party

    • Consumes itself like a normal item

  4. Player controls difficulty by choosing when & who to level up

✅ Lets items grant EXP (party-wide or single actor)
✅ EXP amount is defined per item (via note tags)
✅ Can disable EXP from enemies (so monsters drop “souls” instead)
✅ Beginner-friendly plugin parameters
✅ Simple notetags (no scripting required)

This is designed specifically for Souls-like leveling via consumable items.

🔹 ITEM NOTETAGS (VERY SIMPLE)

Put these in the Item → Notes box.
▶ Give EXP to ONE actor (the user)

<soulXp: 500> <soulTarget: user> 
▶ Give EXP to the ENTIRE PARTY
<soulXp: 1000> <soulTarget: party> 

That’s it. No other setup required.

PLUGIN PARAMETERS

  • Enable/disable EXP from enemies

  • Show popup message when EXP is gained

  • Sound effect on soul use

    🔹 HOW TO MAKE SOUL ITEMS (STEP-BY-STEP)

  1. Database → Items

  2. Set:

    • Scope: User

    • Occasion: Always

    • Consumable: ✔

    • Add an effect like gain hp 0/tp 0/mp 0 ect

  3. Add note tags:

<soulXp: 750> 
<soulTarget: user> 

Or party-wide:

<soulXp: 300> 
<soulTarget: party>

terms of use commercial use is allowed after purchase

perfect for default rpg maker mz menu (haven't tested with any other plugins) its dependent on itself, doesn't require any other plugins to function.


Purchase

Buy Now$2.00 USD or more

In order to download this Plugin you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

Huskey_SoulItems_XP.js 3.3 kB

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